AI Insights · Timothy · January 2022
Top 5 Co-op Games on Android in Egypt - Q4 2021
In Q4 2021, the top co-op games on Android in Egypt showed varied trends in downloads, revenue, and active users, with some apps experiencing significant growth.
During the fourth quarter of 2021, the top co-op games on the Android platform in Egypt demonstrated a range of performance trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for the leading five games, based on data from Sensor Tower.
PUBG MOBILE saw a consistent rise in weekly revenue, peaking at around $74K in the final week of December. The game’s weekly downloads fluctuated, reaching a high of approximately 151K in mid-November. Meanwhile, the number of weekly active users decreased steadily from 2.2M at the beginning of the quarter to 1.68M by the end.
Lords Mobile: Last Rise of Qin experienced a notable increase in weekly revenue towards the end of the quarter, with the highest revenue at roughly $25K in the last week of December. Weekly downloads showed a significant spike, peaking at around 113K in mid-December. The game's weekly active users fluctuated but ended the quarter at around 133K.
Evony: The King's Return had a steady increase in weekly revenue, peaking at approximately $20K in the final week of December. However, weekly downloads saw a downward trend, starting at around 60K and dropping to approximately 11K. The game’s weekly active users also decreased, from 180K at the beginning of the quarter to about 65K by the end.
انتقام السلاطين experienced fluctuations in weekly revenue, peaking at around $13K in the week of December 20. The weekly downloads varied, with a high of around 11K at the start of the quarter, and ending at approximately 7K. The game's weekly active users remained relatively stable, hovering around 24K to 26K throughout the quarter.
Top War: Battle Game saw a peak in weekly revenue of about $16K in the final week of December. The weekly downloads showed a high of approximately 7.5K in mid-October, with a noticeable decline towards the end of the quarter. The number of weekly active users also decreased, from around 93K at the start to approximately 21K by the end.
For more detailed insights and data, visit Sensor Tower.